Overpass - Site A: Navigating CT Defense
Site A on Overpass offers unique layouts and positions for CTs to hold effectively. Here are the main callouts for this area:
1. A Short:
Despite its name, A Short doesn't actually shorten distances; instead, its winding path forces close-range engagements.
2. A Long:
This extended route connects T-Spawn to A Site, passing through a playground area with strategic angles for duels.
3. Bathrooms:
This corridor links A Long to the heart of A Site and serves as a crucial path.
4. Fountain:
Located at Party, this central water feature often acts as a reference point for team callouts.
5. Concrete Divider:
Separating A Long from Bathrooms, this divider provides essential cover for players in the heat of battle.
6. Bank:
Adjacent to A Site, Bank serves as both cover and a rotational route for CTs.
7. Container:
Known fondly as "The Container," this large crate near A Site offers crucial cover for defenders holding the bomb site.
8. Truck:
Positioned in A Site, Truck provides key cover and sightlines for defenders during engagements.
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Overpass - Site B: Defending Key Positions
Site B on Overpass is layered with callouts essential for CT-side defense:
1. B Short:
This path connects Mid to B Site and is often referred to as Water or Construction.
2. Monster:
A large tunnel that links B Site to T-Spawn, serving as a main entry for attackers.
3. Sandbags:
Near B Short, these sandbags provide solid cover for defenders holding the area.
4. Pillar:
This large, cylindrical pillar in the center of B Site offers both cover and sightlines.
5. Graffiti Wall:
Located near B Site, this is a common hiding spot for defenders.
6. Barrels:
Scattered around B Site, barrels provide quick cover for defenders.
7. Bridge:
An elevated position overlooking B Site, offering good views and protection for defenders.
8. Heaven:
Near B Site and accessible from CT-Spawn, Heaven gives defenders a high vantage point with clear sightlines onto the bomb site.
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Mid Control on Overpass
Mid on Overpass is a crucial area linking T-Spawn, A Site, and B Site. Here are the main features and callouts:
1. Connector:
This corridor links Mid with B Short, allowing for fast rotations between sites.
2. Stairs:
Mid's stairs give access to both Bathrooms and B Short, making it a strategic spot for navigating the map.
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T-Spawn & CT-Spawn Callouts
1. T-Spawn:
The Terrorist spawn point connects to A Long, Mid, and Monster, giving multiple paths for strategizing.
The Playground near T-Spawn, with equipment and play structures, connects to A Long and Mid, offering interesting dynamics for early-round setups.
2. CT-Spawn:
CT spawn anchors A Site, B Site, and Heaven, allowing defenders to cover essential map areas.
CT Stairs descend from CT-Spawn to B Site, providing a quick route for rotations to reinforce positions.
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Additional Key Callouts
1. Tunnels:
A network of underground tunnels spans the map, connecting areas like B Short, Connector, and Bathrooms, providing concealed routes for players.
2. B Short Door:
This door allows players to transition between the Tunnel
s and Mid, opening up strategic movement opportunities.
3. Planter in Bathrooms:
A discrete planter in Bathrooms serves as a hiding spot for well-placed ambushes.