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Jinx is an ADC (Attack Damage Carry) known for her hyper-carry potential, high damage output, and chaotic playstyle. She excels in sustained damage and thrives in team fights.
Abilities Overview
- Passive - Get Excited!
Grants a massive movement and attack speed boost after taking down enemies or structures. - Q - Switcheroo!
- Pow-Pow (Minigun): Faster attack speed for sustained DPS.
- Fishbones (Rocket Launcher): AoE damage and extended range but costs mana per attack.
- W - Zap!
Fires a skill shot that damages and slows the first enemy hit. - E - Flame Chompers!
Throws out traps that root enemies upon activation, great for zoning or catching out opponents. - R - Super Mega Death Rocket!
Global ultimate dealing more damage the farther it travels and based on missing health.
Runes and Summoner Spells
- Primary Runes (Precision):
- Keystone: Lethal Tempo or Conqueror
- Triumph, Legend: Bloodline, Coup de Grace
- Secondary Runes (Domination):
- Taste of Blood, Treasure Hunter
- Summoner Spells:
- Flash + Heal (or Cleanse/Exhaust depending on matchup)
Build Path
- Core Items:
- Kraken Slayer / Infinity Edge
- Runaan's Hurricane
- Bloodthirster
- Situational Items:
- Guardian Angel (survivability)
- Mortal Reminder (anti-heal)
- Lord Dominik’s Regards (armor penetration)
Gameplay Tips
- Early Game:
Focus on farming safely and poking enemies with Zap! when possible. Avoid extended trades unless you have an advantage. - Mid Game:
Position yourself to take down objectives and follow up on team fights. Abuse your range with Fishbones to poke from a distance. - Late Game:
Jinx shines here. Stay protected, kite enemies with Pow-Pow, and prioritize targets. Use Super Mega Death Rocket! to finish off low-health enemies globally. - Positioning:
Always stay behind your frontline and use your traps (Flame Chompers!) defensively to peel off threats.